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Activity 1-5

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History of Programming  

Unit 1 Activity 5

Time:  80 minutes

Description

Students survey the changes that have lead up to the development of object oriented languages in the computer world. Different types of software are examined including applications, programming languages, and operating systems. This includes terminology such as source code, machine code, interpreter, and compiler.

Strand(s) & Learning Expectations  

Strand(s): 

A. Programming Concepts and Skills  B. Software Development  C. Computer Environments and Systems  D. Topics in Computer Science

Overall Expectations
C3. demonstrate an understanding of the software development process.
Specific Expectations
C3.3 explain the difference between source code and machine code;
C3.4 explain the difference between an interpreter and a compiler;
C3.5 explain the difference between the functions of applications, programming languages, and operating systems.

Prior Knowledge & Skills  

  • none

Planning Notes

Teaching/Learning Strategies  

  • Use PowerPoint presentation, Programming in Java
  • examine the generations of computer languages
  • prepare test for summative evaluation

Assessment & Evaluation of Student Learning

Thinking/Inquiry - Application - Communication X Knowledge X

As Learning

Students will be given time to:

  • reflect on their progress/ understanding/areas of concern based on teacher/student/peer suggestions (e.g. after test take up)
  • journalize their reflections
  • reflect on the work of others

For Learning

The teacher will

  • observe student progress/performance
  • ask questions based on student work
  • check homework correctness/completion when appropriate
  • review formative quiz results

Of Learning

  • formative evaluation by listening to students use the terminology in this activity
  • summative activity: quiz

Accommodations  

  • print out the slides from the presentation

Resources

 
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