| Use the concept of inheritance taught in class to create a
robot that clears Things, named WalkTheSquareRobot. The robot is somewhere
in the world facing east, on a corner with no Thing. This robot's job is
to walk around the outside of a square and pick up all the Things. At each
corner there will be exactly one Thing.
Use the city file Jericho.txt. Start your
robot at avenue 1, street 6, facing East, with no Things in its backpack, as
shown (the robot is the red arrowhead).
Test your program thoroughly. Document both your WalkTheSquareRobot
code and task code properly.
Do NOT hand in your work unless other instructions were given. |
 |