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Mark sheet

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Mark sheet for SantaBot and GrinchBot

Name:

  Your submission: Strong
80%+
Good
70s
Satisfactory
60s
Poor
50%-

Mark

Knowledge ____
5
A1.1 use constants and variables... in computer programs;        
A1.3 use assignment statements correctly ... in computer programs;        
A4.1 demonstrate the ability to identify and correct syntax, logic, and run-time errors in computer programs;        
A4.2 use workplace and professional conventions (e.g., naming, indenting, commenting) correctly to write programs and internal documentation;        
B1.1 use various problem-solving strategies when solving different types of problems;        
B1.3 use the input-process-output model to solve problems.        
  demonstrates the flow of the storyboards        
Inquiry _____
10
B3.3 design algorithms to detect, intercept, and handle exceptions.        
B4.5 use a variety of methods to debug programs;        
A2.3 write algorithms with nested structures [e.g. use while and if together].        
A4.3 demonstrate the ability to interpret error messages displayed by programming tools, at different times during the software development process;        
A4.4 use a tracing technique to understand program flow and to identify and correct logic and run-time errors in computer programs;        
A4.5 demonstrate the ability to validate a program using a full range of test cases.        
Communication _____
5
B1.2 demonstrate the ability to solve problems independently and as part of a team;        
B2.2 use appropriate vocabulary and mode of expression to describe alternative program designs, and to explain the structure of a program;        
B2.4 represent the structure and components of a program using industry-standard programming tools;        
B4.2 use a variety of techniques to clarify program specifications;        
B4.3 use project management tools to show tasks and milestones in a teacher-led project;        
B4.4 use a test plan to test programs by comparing expected to actual outcomes;        
B4.6 communicate information about the status of a project effectively in writing throughout the project.        
Application _____
10
A1.4 demonstrate the ability to use Boolean operators, comparison operators, arithmetic operators, and order of operations correctly in computer programs;        
A2.1 write programs that incorporate user input, processing, and screen output;        
A2.2 use sequence, selection, and repetition control structures to create programming solutions;        
A3.1 demonstrate the ability to use existing subprograms within computer programs;        
A3.2 write subprograms that use parameter passing and appropriate variable scope, to perform tasks within programs.        
B2.1 design programs from a program template or skeleton;        
B2.3 apply the principle of modularity to design reusable code in computer programs;        
B3.2 solve common problems by applying mathematical equations or formulas in an algorithm;        
B3.1 design simple algorithms according to specifications;        
  develops own icons for items        
Total          


_____
30

 

 
 

SantaBot

Done /
Comments

  GrinchBot

Done / Comments

1 Uses deliverPresents() method

 

1 Uses stopChristmas() method

 

2 Uses while loops & if selection

 

2 Uses while loops & if selection

 

3 Uses attributes (variables) for location of chimney, etc.

 

3 Uses attributes (variables) for location of chimney, etc.

 

4 Runs with supplied house

 

4 Runs with supplied house

 

5 Santa is red

 

5 Moves to house and up to roof

 

6 Finds chimney

 

6 Grinch is green

 

7 Moves down chimney

 

7 Finds chimney

 

8 Changes to grey as leaves chimney

 

8 Moves down chimney

 

9 Moves to floor

 

9 Gets stuck

 

10 Drops all presents

 

10 Changes to black on leaving chimney

 

11 Moves to chimney

 

11 Moves to floor

 

 

12 Changes to red on exit

 

12 Moves to east wall

 

13 Exits chimney

 

13 Picks up presents

 

14 Runs with my house

 

14 Moves to chimney

 

15 Code is commented

 

15 Moves to tree

 

16

Creates own icon

 

16 Picks up tree

 

17 Moves to chimney

 

17

All parts submitted:
City file, GrinchBot, SantaBot, Christmas tree file(s), etc.

 

18 Moves to top of chimney and onto roof

 

19 Moves across roof and to ground

 

20 Creates own icon

 

 

 

 

21 Runs with my house

 

      22 Code is commented   

   Comments:

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